Monsters
(Redirected from Monster)
Monsters are attackable entities in RuneScape: Dragonwilds. Each monster has a health bar, and a power level depending on the area that the player is in. In addition, there are two types of monsters: campaign and respawnable. Campaign monsters do not respawn, unlike the respawnable variants. For example, certain goblins at the centre of Bramblemead Village are considered campaign monsters and will not respawn after their death.
Temple Woods
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Chicken | 1 | Fire | Air | - |
| Giant Rat | 1-4 | Stab | Crush | - |
| Goblin Runt | 1 | Fire | - | - |
| Kebbit | 1 | - | - | - |
| Magpie | 1 | - | - | - |
Bramblemead Valley
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Chicken | 1 | Fire | Air | - |
| Cow | 2 | - | - | - |
| Deer | 1 | Ranged | - | - |
| Giant Rat | 1-4 | Stab | Crush | - |
| Goblin Archer | 2 | Stab | - | - |
| Goblin Bruiser | 2 | Fire | None | |
| Goblin Runt | 1 | Fire | - | - |
| Goblin Warrior | 2 | Fire | - | - |
| Kebbit | 1 | - | - | - |
| Magpie | 1 | - | - | - |
Whispering Swamp
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Abyssal Demon | 4 | Slash | Air | - |
| Goblin Archer | 2 | Stab | - | - |
| Goblin Warrior | 2 | Fire | - | - |
| Goblin Bruiser | 2 | Fire | None | |
| Putrid Rat | 2-3 | Crush | Stab | Poison |
| Plague King | 3 | Crush | Stab | Poison |
Fractured Plains
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Abyssal Demon | 4 | Slash | Air | - |
| Chinchompa | 3 | Ranged | Fire | - |
| Deer | 1 | Ranged | - | - |
| Dire Wolf | 3 | Fire | - | - |
| Garou Berserker | 3-4 | Ranged | Air | - |
| Garou Druid | 3-4 | Fire | Crush | Poison |
| Garou Hunter | 3-4 | Air | Crush | - |
| Garou Thane | 3-4 | Crush | Stab | - |
| General Velgar | 4 | - | - | Poison, Burning |
| Sheep | 2-3 | Slash | - | - |
| Terrorbird | 3 | Stab | Air | - |
| Wolf | 3-4 | Fire | - | - |
Bloodblight Swamp
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Abyssal Demon | 4 | Slash | Air | - |
| Garou Berserker | 3-4 | Ranged | Air | - |
| Garou Druid | 3-4 | Fire | Crush | Poison |
| Garou Hunter | 3-4 | Air | Crush | - |
| Garou Thane | 3-4 | Crush | Stab | - |
| Plague King | 3 | Crush | Stab | Poison |
| Putrid Rat | 2-3 | Crush | Stab | Poison |
| Wild Jade Vine | 3 | Fire | - | Poison |
Stormtouched Highlands
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Dire Wolf | 3-4 | Fire | - | - |
| Garou Berserker | 3-4 | Ranged | Air | - |
| Garou Druid | 3-4 | Fire | Crush | Poison |
| Garou Hunter | 3-4 | Air | Crush | - |
| Garou King | 5 | - | - | - |
| Garou Thane | 3-4 | Crush | Stab | - |
| Gyrfalcon | 1 | - | - | - |
| Ram | 3-4 | Slash | Fire | - |
| Sheep | 2-3 | Slash | - | - |
| Wild Lapulis Vine | 4 | - | - | - |
| Wolf | 3-4 | Fire | - | - |
Fellhollow
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Lost Soul | 2-5 | - | - | - |
| Ghost Wolves | 4 | - | - | - |
| Soulstone Sentinel | 5 | - | - | - |
| Nature Spirit | 5 | - | - | - |
| Skeletal Archer | 5 | - | - | - |
| Skeletal Warrior | 5 | - | - | - |
| Skeletal Hoplite | 5 | - | - | - |
| Skeletal Marauder | 5 | - | - | - |
| Skeletal Necromancer | 5 | - | - | - |
| Rotsworn Zombie | 5 | - | - | - |
| Rotsworn Warrior | 5 | - | - | - |
| Rotsworn Marauder | 5 | - | - | - |
| Rotsworn Necromancer | 5 | - | - | - |
| Rotridden Rat | 5 | - | - | - |
| Rotridden Cow | 5 | - | - | - |
| Zogre | 5 | Fire | - | - |
| Undead Cow | 5 | - | - | - |
| Zombie Rat | 5 | Crush | Stab | Poison |
| Green Dragon | 5 | Air | Fire | Burning, Poison |
| Dragon Wolf | 5 | - | Fire | - |
| Imaru, the Soul-Eater | 5 | - | - | Poison, Burning, Bleed |
Vaults
[edit | edit source]| Name | Power Level | Weakness | Resistance | Immunity |
|---|---|---|---|---|
| Giant Rat | 1-4 | Stab | Crush | - |
| Putrid Rat | 2-3 | Crush | Stab | Poison |
| Rat King | 2-3 | Stab | Crush | - |
| Vault Guardian Hulk | 2-4 | Crush | - | Poison, Bleed, Burning |
| Vault Guardian Sentinel | 2-4 | Crush | - | Poison, Bleed, Burning |
| Vault Overlord | 3-4 | Crush | - | Poison, Bleed, Burning |
| Vault Archon | 3-4 | Crush | - | Poison, Bleed, Burning |
Update history
[edit | edit source]This information is based on the changelogs of the game.
update 11 September 2025 (0.9):
- Goblin Bruisers now have a set weakness and resistance.
- Implemented fixes to where players or AI can get out of bounds, as well as desync in AI combat.
- AI will no longer attack through Pallisades.
- AI Status Effect immunities have all been checked & should be working correctly.
- Hostile AI is no longer immune to Bleed... (Except for Vault Guardians who can't bleed because... well... what would they bleed? Blood runes?)